Scott Clarke

Portfolio

sclarke27@gmail.com | GitHub | Twitter | LinkedIn | Hackster | Thingverse | Resume
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Block Attack

Unity - Android, PC


A simple Araknoid clone developed in Unity and programmed with C#. The game UI uses self developed reusable UI package.
Game is playable on Web, PC, and Android.

Video Games


Block Attack
Unity - Android, PC

A simple Araknoid clone developed in Unity and programmed with C#. The game UI uses self developed reusable UI package.
Game is playable on Web, PC, and Android.

  • /images/blockattack/startscreen.png
SimCity 2013
Custom Engine - PC

Senior UI Developer helping to develop features and systems thought out the game UI. Also help develop and maintain in house UI toolkit used by art team to author the UI.

  • /images/simcity/simcity-entry-flow.jpg
ChronoBlade
Unity - Android

Worked closely with the Design Team to design and implement new features for an existing mobile game called Chronoblade. Helped at every step of the feature creation process from initial concepting and design through to implementation and final release.

  • /images/chronoblade/Chronoblade-char-profile.jpg
Clone Wars Adv.
Custom Engine - PC

Led web development team to develop and ship a web based game entry flow. This included account creation, character creation and game client install. Developed using Java and Javascript.

  • /images/clonewars/loading-screen.png
Grass Sim 2013
JavaScript

A grass growing simulator built using only javascript. Simulator based on Actor Model where each tile is an actor with awareness of the actors around it. This lets the grass grow based on whats nearby. Used Open Source Editor called Tiled to author individual maps or 'Lawns'.

  • /images/grass/screenshot.png
FreeRealms
Custom Engine - PC

Lead Developer on team which developed a web based game entry and character create for the game. Website also handled the download and install of the game client.

  • /images/freerealms/homepage.jpg
Laser Defender
Unity - Android, PC

Simple Space Invaders Clone built with Unity and C#

  • /images/laserDefender/screenshot-homemenu.jpg
Asteroids
Unity - Android, PC

Simple Asteroids Clone built with Unity and C#

  • /images/asteroids/screenshot1.jpg

Websites


Flight Tracker
Java, JavaScript

Demo application which uses 3rd party APIs, static CSV files and Swim to provide a real time map of all the flights in the world. Application includes a data simulator which can consume and replay the airplane data to the main application. Used JAvascript and Java.

  • /images/flightTracker/screenshot1.png
Plant Monitor
Java, JavaScript

Developed demo application to demonstrate how to use Swim Web Agents to create digital twins of simulated devices which represent a plant with a collection of sensors. Used Javascript, Java, NodeJS, C++.

  • /images/plantMonitor/screenshot1.png
LED Animator
JavaScript

Built a simple web based pixel editor that is used to create and manage animations displayed on individual LED panels driven by Raspberry Pis. Used Javascript, NodeJS, Java, and C++.

  • /images/ledAnimator/screenshot1.png
Mu3rt0 (CarBot)
Java, JavaScript, C, Python

Built a robot based on an RC Car which is drivable and controllable over Wi-fi and in AR. Robot controlled with custom software and run on a Raspberry Pi. Used Java, Javascript, C.

  • /images/mu3rt0Bot/screenshot1.png